Oxenfree

Art Lead – Oxenfree (Night School Studio)

Independent Games Festival (IGF) Winner of Excellence in Visual Art

Contributed to Oxenfree across the full production cycle, with a focus on visual development, character design, and marketing. Responsibilities included:

  • Created exploratory concept art for environments, characters, and key narrative moments

  • Designed animatics to support in-game effects, transitions, and mechanics

  • Integrated 2D assets directly into Unity, including setup of visual effect prefabs (e.g., rain, fog, water), trigger zones, and camera paths

  • Produced and formatted dozens of marketing assets for social media, digital storefronts, and press materials

  • Managed early-stage social media presence and visual communication strategy

  • Provided art direction and feedback to external collaborators, including 2D/3D asset creation and animation partners

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